Paul Armstrong
Paul Armstrong
Senior Environment Artist - Studio Gobo
Brighton, United Kingdom

Summary

18 years as a 3D artist for games. I've worked on various AAA games including For Honor (Ubisoft) Hogwarts Legacy (WB).

Skills

Concept Art3D ModelingTexturing

Software proficiency

ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
After Effects
After Effects
Keyshot
Keyshot
Modo
Modo
Mudbox
Mudbox
Photoshop
Photoshop
SketchBook Pro
SketchBook Pro
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity
xNormal
xNormal
Quixel Suite
Quixel Suite
UVLayout
UVLayout
Premiere
Premiere
DDO
DDO
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
NDO
NDO
Substance B2M
Substance B2M
Sketchfab
Sketchfab
Quixel Megascans
Quixel Megascans
Blender
Blender
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer

Productions

    • Video Game
      Hogwarts Legacy
    • Year
      2023
    • Role
      Senior Environment Artist
    • Company
      Studio Gobo
    • Video Game
      For Honor
    • Year
      2017
    • Role
      Environment Artist
    • Company
      Studio Gobo
    • Video Game
      Split Second: Velocity
    • Year
      2010
    • Role
      Environment Artist
    • Company
      Blackrock Studio
    • Video Game
      Pure
    • Year
      2008
    • Role
      Environment Artist
    • Company
      Blackrock Studio

Experience

  • Senior Environment Artist at Studio Gobo
    Brighton, United Kingdom
    January 2016 - Present

    Environment artist.

    2018 - 2022: Co Dev on Hogwarts Legacy

    2016 - 2017: Co Dev on Ubisoft's For Honor

  • Artist at BigBit Ltd
    Brighton, United Kingdom
    May 2011 - March 2016

    Character/Environment artist for various mobile titles including WWE Rumblers, Batman Dark Knight Rises IOS

  • Artist at Black Rock Studio
    Brighton, United Kingdom
    June 2006 - May 2011